March 15th 2024

Vol.70 – Ready or Not Development Briefing

Attention Officers,

Thank you for joining us for the 70th edition of our Ready or Not Development Briefing, March 15th, 2024.

This week we’ll be covering work that’s being done regarding animation as well as an outline of our community feedback integration process.

In other news, the Steam Spring Sale has just recently sprung, so you can now get Ready or Not at 33% off from now until this March 21st!

Please keep in mind that everything in this development briefing is work in progress and subject to change.

Vol.70 Development Briefing summary points:
(not a changelog)

  • We are building out our own comprehensive animation library filled with animations and movesets for future potential additions. WIP examples below:
    • Tased character collapsing animation
    • New ‘heavy’ animation movesets for suspects with light machine guns
    • 5 animation loops for perimeter NPC patrol officers
    • Higher fidelity shield animation movesets
  • Lip sync animation system being implemented for increased immersion
  • Outline of our community feedback integration process with four main stages:
    • 1) Player feedback on social media platforms
    • 2) Initial internal documentation of community feedback, organized and centralized
    • 3) Directors/leads assessing and delegating tasks to address community feedback
    • 4) The creation of development tickets for tasks to be fulfilled and implemented

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Read the full briefing here:

https://store.steampowered.com/news/app/1144200/view/5970156536062778290

Ready or Not

Ready Or Not is an intense, tactical, first person shooter that depicts a modern day world in which Special Weapons and Tactical police units are called to defuse hostile and confronting situations.